Liquid Glass

Gradients
Interactive — move your cursor

Description

Apple Liquid Glass material: floating rounded-glass panels that magnify and refract the scene behind them at their edges, with frosted milky depth, specular rims that follow a roaming light (or the cursor), soft elevation shadows, and fluid merging when slabs drift together. Pass an image to put real UI or photography behind the glass.

What is the liquid glass effect?

Liquid Glass is a free liquid glass effect that renders in real time with WebGL, so it stays sharp on any screen without shipping a heavy video file or GIF — and it pauses while off-screen to keep pages fast.

Use it as visual inspiration for a hero or section background on a landing page, portfolio, SaaS site or app. Every parameter — colors, speed and intensity — is adjustable in the remix playground. No account is needed to preview it.

Make it yours

Every knob below is tuned by the AI to match your design — or ask for changes in plain language, like “slower and more blue.”

colorsPalette

1-4 bloom hues painted across the background mesh gradient that the glass droplets refract; more colors = richer rainbow field, 2 colors = clean duotone brand wash, 1 color = monochrome glow

bgPalette

backdrop color showing through between color blooms and in corners; light lavender/white = airy Apple-keynote look, deep navy/black = moody scene where blooms float as glows

bg-alpha0–1

backdrop opacity; 1 = fully painted background, 0 = transparent so the host page section shows through between blooms and droplets

speed0.05–2

global animation pace; lower = expensive slow-motion drift (recommended under 0.6), higher = lively bubbling motion for playful sections

panels1–5

number of glass slabs; 1 = a single hero card to anchor content on, 3 (default) = hero card plus drifting satellites, 5 = busy floating-glass collage that merges into liquid clusters

radius0–1

corner rounding of every slab: 0 = sharp rectangles, 0.6 = Apple squircle cards, 1 = full capsule pills and circles (toolbar/chip energy)

imageImage

optional https image rendered BEHIND the glass instead of the color blooms (cover-fit) — product shots, UI screenshots or photos get magnified, refracted and frosted by the panels; the signature liquid-glass-over-your-content demo

size0.4–1.8

slab scale; higher = large statement panels that meld together, lower = delicate floating chips

refraction0–2.5

how strongly the panel edges bend and magnify the scene behind them; higher = dramatic warped-glass rims, lower = subtle near-flat glass, 0 = no bending at all

aberration0–2

chromatic color-fringing at the refractive rim; higher = visible rainbow split along droplet edges like a real prism, 0 = clean colorless refraction

highlight0–2

intensity of the specular rim line, glow and sweeping glare band; higher = wet glossy studio-lit glass, lower = matte understated slabs

drift0–2.5

how far the slabs float from their home positions; higher = panels roam, collide and fluidly merge, 0 = pinned in place

frost0–2

blur depth of the material; 0 = perfectly clear polished crystal, 0.7 (default) = Apple regular-material frost, 1.5+ = heavy shower-door diffusion

mouse0–1

Cursor light takeover: the specular rim and glare follow the pointer like tilting real glass under a lamp, easing back to the ambient roaming light when the pointer rests. 0 disables the interaction entirely.

Frequently asked questions

Yes. You can preview the liquid glass effect for free in the AIDesigner effects library — no watermark and no sign-up required to try it.

Use "Remix this effect" to tune the colors, speed, and parameters, then use the preview as a reference for your website background implementation.

It renders on the GPU through WebGL at a capped frame rate, so it is far lighter than a background video and automatically stops drawing when it scrolls out of view — keeping load and battery impact low.

Yes. Every knob in the "Make it yours" section is adjustable, and you can also just ask the AI in plain language — for example "slower and more blue" — and it retunes the liquid glass effect to match.

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